自己写了个截图工具

很简单,就是先全屏截图,然后再按需要裁剪就可以了。

所以,首先要获取桌面的大小,代码如下:

public class PrimaryScreen    {        #region Win32 API        [DllImport("user32.dll")]        static extern IntPtr GetDC(IntPtr ptr);        [DllImport("gdi32.dll")]        static extern int GetDeviceCaps(        IntPtr hdc, // handle to DC        int nIndex // index of capability        );        [DllImport("user32.dll", EntryPoint = "ReleaseDC")]        static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDc);        #endregion        #region DeviceCaps常量        const int HORZRES = 8;        const int VERTRES = 10;        const int LOGPIXELSX = 88;        const int LOGPIXELSY = 90;        const int DESKTOPVERTRES = 117;        const int DESKTOPHORZRES = 118;        #endregion        #region 属性        /// <summary>        /// 获取屏幕分辨率当前物理大小        /// </summary>        public static Size WorkingArea        {            get            {                IntPtr hdc = GetDC(IntPtr.Zero);                Size size = new Size();                size.Width = GetDeviceCaps(hdc, HORZRES);                size.Height = GetDeviceCaps(hdc, VERTRES);                ReleaseDC(IntPtr.Zero, hdc);                return size;            }        }        /// <summary>        /// 当前系统DPI_X 大小 一般为96        /// </summary>        public static int DpiX        {            get            {                IntPtr hdc = GetDC(IntPtr.Zero);                int DpiX = GetDeviceCaps(hdc, LOGPIXELSX);                ReleaseDC(IntPtr.Zero, hdc);                return DpiX;            }        }        /// <summary>        /// 当前系统DPI_Y 大小 一般为96        /// </summary>        public static int DpiY        {            get            {                IntPtr hdc = GetDC(IntPtr.Zero);                int DpiX = GetDeviceCaps(hdc, LOGPIXELSY);                ReleaseDC(IntPtr.Zero, hdc);                return DpiX;            }        }        /// <summary>        /// 获取真实设置的桌面分辨率大小        /// </summary>        public static Size DESKTOP        {            get            {                IntPtr hdc = GetDC(IntPtr.Zero);                Size size = new Size();                size.Width = GetDeviceCaps(hdc, DESKTOPHORZRES);                size.Height = GetDeviceCaps(hdc, DESKTOPVERTRES);                ReleaseDC(IntPtr.Zero, hdc);                return size;            }        }        /// <summary>        /// 获取宽度缩放百分比        /// </summary>        public static float ScaleX        {            get            {                IntPtr hdc = GetDC(IntPtr.Zero);                int t = GetDeviceCaps(hdc, DESKTOPHORZRES);                int d = GetDeviceCaps(hdc, HORZRES);                float ScaleX = (float)GetDeviceCaps(hdc, DESKTOPHORZRES) / (float)GetDeviceCaps(hdc, HORZRES);                ReleaseDC(IntPtr.Zero, hdc);                return ScaleX;            }        }        /// <summary>        /// 获取高度缩放百分比        /// </summary>        public static float ScaleY        {            get            {                IntPtr hdc = GetDC(IntPtr.Zero);                float ScaleY = (float)(float)GetDeviceCaps(hdc, DESKTOPVERTRES) / (float)GetDeviceCaps(hdc, VERTRES);                ReleaseDC(IntPtr.Zero, hdc);                return ScaleY;            }        }        #endregion    }

使用 PrimaryScreen.DESKTOP 就可以获取桌面分辨率的大小了,有了这个大小,就可以开始全屏截图了,代码如下:

public class ImageHelper    {        /// <summary>        /// 截取全屏        /// </summary>        /// <returns></returns>        public static Bitmap GetScreen()        {            Size ScreenSize = PrimaryScreen.DESKTOP;            Bitmap bmp = new Bitmap(ScreenSize.Width, ScreenSize.Height);            using (Graphics g = Graphics.FromImage(bmp))                g.CopyFromScreen(0, 0, 0, 0, new Size(ScreenSize.Width, ScreenSize.Height));            return bmp;        }        /// <summary>        /// 图像明暗调整        /// </summary>        /// <param name="b">原始图</param>        /// <param name="degree">亮度[-255, 255]</param>        public static void Lighten(Bitmap b, int degree)        {            if (b == null)            {                //return null;                return;            }            if (degree < -255) degree = -255;            if (degree > 255) degree = 255;            try            {                int width = b.Width;                int height = b.Height;                int pix = 0;                BitmapData data = b.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);                unsafe                {                    byte* p = (byte*)data.Scan0;                    int offset = data.Stride - width * 3;                    for (int y = 0; y < height; y++)                    {                        for (int x = 0; x < width; x++)                        {                            // 处理指定位置像素的亮度                            for (int i = 0; i < 3; i++)                            {                                pix = p[i] + degree;                                if (degree < 0) p[i] = (byte)Math.Max(0, pix);                                if (degree > 0) p[i] = (byte)Math.Min(255, pix);                            } // i                            p += 3;                        } // x                        p += offset;                    } // y                }                b.UnlockBits(data);                //return b;            }            catch            {                //return null;            }        } // end of Lighten    }

调用 ImageHelper.GetScreen() 即可以获取全屏截图

再然后,为了实现区域截图,我们需要把全屏截图放到一个窗体里面进行裁剪,弹出裁剪窗体的代码如下:

private void button1_Click(object sender, EventArgs e){    this.Opacity = 0; //先隐藏自己    Bitmap bitmap = ImageHelper.GetScreen(); //截取全屏    GetScreenForm frm = new GetScreenForm(bitmap); //准备区域截图    frm.ShowDialog(); //弹出区域截图界面    this.Opacity = 1; //显示自己}

区域截图的代码有点多,无非就是鼠标按下、移动、松开的相关处理,以对全屏截图进行裁剪处理,代码如下:

public partial class GetScreenForm : Form    {        /// <summary>        /// 亮图(原图)        /// </summary>        public Bitmap bitmap { get; set; }        /// <summary>        /// 暗图        /// </summary>        public Bitmap bitmap2 { get; set; }        /// <summary>        /// 屏幕的宽        /// </summary>        public int W { get; set; }        /// <summary>        /// 屏幕的高        /// </summary>        public int H { get; set; }        /// <summary>        /// 适用于高DPI的宽度        /// </summary>        public int W2 { get; set; }        /// <summary>        /// 适用于高DPI的高度        /// </summary>        public int H2 { get; set; }        Graphics g;        Bitmap cache;        Graphics gMain;        /// <summary>        /// 构造方法        /// </summary>        public GetScreenForm(Bitmap bitmap)        {            //亮图 (也就是原图)            this.bitmap = bitmap;            this.W = bitmap.Width;            this.H = bitmap.Height;            //暗图            this.bitmap2 = new Bitmap(bitmap.Width, bitmap.Height);            using (Graphics g = Graphics.FromImage(bitmap2))                g.DrawImage(bitmap, 0, 0);            ImageHelper.Lighten(bitmap2, -100);            //求出适用于高DPI的宽和高            W2 = (int)(bitmap2.Width * PrimaryScreen.ScaleX);            H2 = (int)(bitmap2.Height * PrimaryScreen.ScaleY);            //初始化            InitializeComponent();            this.Width = (int)(this.W / PrimaryScreen.ScaleX);            this.Height = (int)(this.H / PrimaryScreen.ScaleY);            //绘图相关            cache = new Bitmap(this.W, this.H);            gMain = this.CreateGraphics();            g = Graphics.FromImage(cache);        }        /// <summary>        /// 双击关闭        /// </summary>        protected override void OnDoubleClick(EventArgs e)        {            //获取截图             if (SX > int.MinValue && SY > int.MinValue)            {                //获取区域                int x1 = SX, x2 = SX + SW;                if (x1 > x2) { x2 = x1 + x2; x1 = x2 - x1; x2 = x2 - x1; };                int y1 = SY, y2 = SY + SH;                if (y1 > y2) { y2 = y1 + y2; y1 = y2 - y1; y2 = y2 - y1; };                //截图                Bitmap bmp = new Bitmap(x2 - x1, y2 - y1);                Graphics g6 = Graphics.FromImage(bmp);                g6.DrawImage(bitmap,                    new Rectangle(0, 0, bmp.Width, bmp.Height),                    new Rectangle((int)(x1 * PrimaryScreen.ScaleX), (int)(y1 * PrimaryScreen.ScaleY), (int)((x2 - x1) * PrimaryScreen.ScaleX), (int)((y2 - y1) * PrimaryScreen.ScaleY)),                    GraphicsUnit.Pixel);                bmp.Save("x.jpg", ImageFormat.Jpeg);            }            this.Close();        }        private void GetScreenForm_Load(object sender, EventArgs e)        {        }        protected override void OnShown(EventArgs e)        {            DrawForm();        }        void DrawForm()        {            //画暗图            g.DrawImage(bitmap2,                new Rectangle(0, 0, W, H),   //目标                new Rectangle(0, 0, W2, H2), //源                GraphicsUnit.Pixel);            //画亮图            if (SX > int.MinValue && SY > int.MinValue)            {                g.DrawImage(bitmap,                    new Rectangle(SX, SY, SW, SH),                    new Rectangle((int)(SX * PrimaryScreen.ScaleX), (int)(SY * PrimaryScreen.ScaleY), (int)(SW * PrimaryScreen.ScaleX), (int)(SH * PrimaryScreen.ScaleY)),                    GraphicsUnit.Pixel);                //new Rectangle(SX, SY, SW, SH),   //目标                //new Rectangle(SX, SY, SW, SH),   //源                //GraphicsUnit.Pixel);            }            //翻转            gMain.DrawImage(cache, 0, 0);        }        /// <summary>        /// 选择的区域        /// </summary>        public int SX { get; set; } = int.MinValue;        public int SY { get; set; } = int.MinValue;        public int SW { get; set; }        public int SH { get; set; }        /// <summary>        /// 工作类型 0未工作 1画框 2移框        /// </summary>        public int WorkType { get; set; }        /// <summary>        /// 移动的起点        /// </summary>        public int MoveX { get; set; }        public int MoveY { get; set; }        protected override void OnMouseDown(MouseEventArgs e)        {            //判断是不是点击在框里            bool inside = false;            if (SX > int.MinValue && SY > int.MinValue)            {                int x1 = SX, x2 = SX + SW;                if (x1 > x2) { x2 = x1 + x2; x1 = x2 - x1; x2 = x2 - x1; };                int y1 = SY, y2 = SY + SH;                if (y1 > y2) { y2 = y1 + y2; y1 = y2 - y1; y2 = y2 - y1; };                if (e.X > x1 && e.X < x2                    && e.Y > y1 && e.Y < y2)                {                    inside = true;                }            }            if (inside)            {                //在框里,则进行移框                this.MoveX = e.X;                this.MoveY = e.Y;                this.WorkType = 2;                DrawForm();            }            else            {                //在框外,则重新画框                this.SX = e.X;                this.SY = e.Y;                this.SW = 0;                this.SH = 0;                this.WorkType = 1;                DrawForm();            }        }        protected override void OnMouseMove(MouseEventArgs e)        {            if (e.Button == MouseButtons.Left)            {                if (this.WorkType == 1)                {                    //画框                    this.SW = e.X - this.SX;                    this.SH = e.Y - this.SY;                }                else                {                    //移框                    this.SX += e.X - this.MoveX;                    this.SY += e.Y - this.MoveY;                    this.MoveX = e.X;                    this.MoveY = e.Y;                }                DrawForm();            }        }        protected override void OnMouseUp(MouseEventArgs e)        {            if (this.WorkType == 1)            {                this.SW = e.X - this.SX;                this.SH = e.Y - this.SY;            }            this.WorkType = 0;            DrawForm();        }    }

提供源代码给大家玩玩,点这里下载源代码

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