U3D如何调用Win10的触摸键盘Touch KeyBoard非屏幕键盘(OSK.exe)
[DllImport("user32")] static extern IntPtr FindWindow(String sClassName, String sAppName); [DllImport("user32")] static extern bool PostMessage(IntPtr hWnd, uint Msg, int wParam, int lParam); /// <summary> /// 显示屏幕键盘 /// </summary> public void ShowTouchKeyboard() { try { ExternalCall("C:\\Program Files\\Common Files\\Microsoft Shared\\ink\\tabtip.exe", null, false); } catch (Exception e) { UnityEngine.Debug.Log(e); } } /// <summary> /// 隐藏屏幕键盘 /// </summary> public void HideTouchKeyboard() { try { uint WM_SYSCOMMAND = 274; int SC_CLOSE = 61536; IntPtr ptr = FindWindow("IPTip_Main_Window", null); PostMessage(ptr, WM_SYSCOMMAND, SC_CLOSE, 0); } catch (Exception e) { UnityEngine.Debug.Log(e); } } private static Process ExternalCall(string filename, string arguments, bool hideWindow) { ProcessStartInfo startInfo = new ProcessStartInfo(); startInfo.FileName = filename; startInfo.Arguments = arguments; // if just command, we don't want to see the console displayed if (hideWindow) { startInfo.RedirectStandardOutput = true; startInfo.RedirectStandardError = true; startInfo.UseShellExecute = false; startInfo.CreateNoWindow = true; } Process process = new Process(); process.StartInfo = startInfo; process.Start(); return process; }